Brawl - Game & Watch - Action - 0x12f
Entry Script
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (TouchingAFloorWallOrCeiling value(8)) }
- Subroutine(0x1888c)
- Subroutine(0x188fc)
- Subroutine(0x18964)
- Subroutine(0x189ac)
- Subroutine(0x189ec)
- ChangeSubactionRestartFrame(-1)
- CallEveryFrame { thread_id: 9, script: 0x18a44 }
Exit Script